It’s one of those things where we sat there and asked “why tho?”. Since Niantic hasn’t spoken a word as to why, fans have only been left to speculate that they don’t want players to prosper and more or less make it to where you are buying more items in the shop to boost their profit margins (in which they really don’t need to. I’m sure their margins are looking sexy still).
This was until Niantic decided to break their silence and have this to post:
As some of you may have noticed we recently rolled out Pokémon GO to Latin America including Brazil. We were very excited to finally be able to take this step. We were delayed in doing that due to aggressive efforts by third parties to access our servers outside of the Pokémon GO game client and our terms of service. We blocked some more of those attempts yesterday. Since there has been some public discussion about this, we wanted to shed some more light on why we did this and why these seemingly innocuous sites and apps actually hurt our ability to deliver the game to new and existing players.
Niantic then continued:
In addition to hampering our ability to bring Pokémon GO to new markets, dealing with this issue also has opportunity cost. Developers have to spend time controlling this problem vs. building new features. It’s worth noting that some of the tools used to access servers to scrape data have also served as platforms for bots and cheating which negatively impact all Trainers. There is a range of motives here from blatant commercial ventures to enthusiastic fans but the negative impact on game resources is the same.
That is in a nutshell. I’m personally just glad that they decided to give a reasoning as to why they are out there pulling up on these 3rd party trackers. Gamers are already pulling up on them for the Catching bug. While I’m glad they gave a reasoning, still if they gave a bit more data as to where to catch certain pokemon, the trackers wouldn’t be needed but i digress. What are your thoughts?